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Augustin Winther

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Augustin Winther last won the day on September 14

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  1. I've heard from other developers that the issue may be related to the texture that is applied on the runway and apron. Apparently they have noticed that some textures don't allow snow coverage. I'll fix it in the next update. But I won't release a "hot fix" update with only the snow fixed, so you'll have to wait unfortunately
  2. Version 1.1


    Here's my guide (Basically my workflow) on how to create an aerial scenery in MSFS. Please feel free to comment on the guide if you find errors, or have any other input! The guide is inspired by this thread https://www.fsdeveloper.com/forum/threads/finally-aerial-imagery.448513/ So huge thank you to everyone in that thread that supplied vital information! Hope it comes to good use
  3. Hmmm, I'll look into it. Thanks for reporting! Created this scenery in just 6 hours so it's a bit rushed hehe
  4. Version 0.1.0


    ENBM - Voss Airport, Bømoen I've added a quick and easy rendition of ENBM to the sim. This airport is not in the base game unfortunately, most likely due to really bad quality aerial imagery. Voss Airport, Bømoen is a general aviation airport located on the former Bømoen Base in Vossevangen in Voss Municipality in Vestland county, Norway. Flight is only permitted during daylight with visual flight rules. Every June the Extreme Sport Festival is organized in Voss. The airport plays a central sole for several of these events, including parachuting and hanggliding. Features: Added runway and apron Ground markings based on real life Added missing vegatation Correct runway slope Correct ariport information Fixed altitude of some lakes
  5. Version 0.2.0


    ENSD - Sandane Airport, Anda I’ve created a rendition of my local airport ENSD - Anda. It’s a massive improvement compared to the default. The airport is located on the beautiful west coast of Norway, and is considered one of the most dangerous airports in Norway due to the relative short runway, fjords on both ends, and the mountains around the airport. Hope you enjoy! Features: Sloped runway based on accurate height data Updated apron based on up to date sattalite imagery Correct taxiways and parkings based on local charts Manual terraforming to make the terrain more like real life Added buildings that resambles to some degree the real ones Custom ground marking textures to match the real life markings Correct metadata for the airport Same tower frequency as real life
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